Other software useful for mapping for Half-Life

Back to the Index

Links to various other software that is useful for mapping for the Half-Life engine.

Map editors

Valve Hammer Editor (formerly WorldCraft)

The official map editor by Valve. The above link is for the latest stable (non-beta) version. Valve have also released a Hammer Editor 3.5 beta version.

This editor is no longer actively developed.

QuArK (the Quake Army Knife)

An open-source map editor, which is still kept up to date and has many useful features. Also supports many different games on different engines.

Other software

Nem's tools

Many different tools useful for mapping. Includes Batch Compiler, GCFScape (lets you open Steam's .gcf files), and Terrain Generator (for making natural-looking terrain).

FragBait0's entity optimizer tool (OPT_ENTDATA)

Optimizes the entities in compiled maps, allowing you to include more entities and also reduce network traffic.

Jed's Half-Life Model Viewer (HLMV)

Allows you to view Half-Life 1 models, including their animations. This is an updated version of the original Half-Life model viewer.

Wally

A freeware texture editing program.

Back to the Index